© polyKraken.com. All rights reserved.
The list of rigs on this page is constantly updated, and also added to. Please read the disclaimer below before buying from here. Your comments, suggestions & questions regarding these are welcome.
All the rigs are created in Autodesk Maya. The material on this page is to be used for non-commercial purposes only. It is intended to be fan-art. The money obtained from the sale of the material is used to learn more techniques of 3D character creation, and subsequently, to create more fan-art.

Aang

Batman

Beatrix Kiddo (KILL BILL)

Black Adam

Black Panther

Captain Marvel

Catwoman

Emma Frost

Green Lantern (Hal Jordan)

Green Lantern (John Stewart)

Harley Quinn

Homelander

Invincible

Lara Croft

Lord Rama

Omni-Man

Pierre the Llama

Poison Ivy

Riddick

Shalla-Bal (Silver Surfer)

Silver Surfer

Spider-Gwen

Spider-Man

Supergirl

Superman

Vixen

Wolverine

Wonder Woman
This list of rigs has been published at the request of fellow comic-book fans and animators. These rigs were created in older versions of Maya, may not be compatible with real-time software, and will no longer receive updates or further development.
© polyKraken.com. All rights reserved.
The following Python 3 scripts have been an integral part of my character creation pipeline. I would like to share them with you to help speed up your processes. Please write back with feedback, bug-reports and comments.
A Maya Python utility for batch-transferring Set-Driven-Keys with granular axis inversion for mirrored rigs and automated driver re-linking.
A professional Maya rigging utility that automates offset group hierarchies, aligns controller orientations to joints, and provides object-space shape rotation and constraint tools.
A professional Maya utility for automating joint chain alignment, leaf joint orientation, and additive rotation tweaks.
An automated Maya tool for animators to quickly add dynamic physics, secondary motion, and overlap to joint chains with a one-click bake to keyframes.
A professional Maya rigging utility that automates offset group hierarchies, aligns controller orientations to joints, and provides object-space shape rotation and constraint tools.
A Maya tool to transfer blendshapes between different meshes while keeping rig connections and attribute properties intact.
The all-in-one Maya renaming tool: Smart hierarchy sorting, suffix cleaning, and context-aware search & replace.
© polyKraken.com. All rights reserved.
In my forever attempt to work with amazing animation artists from around the world, please consider the following compilation as an invitation to reach out, should you want to work on a project together. Don’t forget to ‘like’ and subscribe to my socials.
© polyKraken.com. All rights reserved.